Matthew Wagner
Senior Game Designer – DesignOne-Word Identifier: Tinkerer
Bio: Matte comes from a triple-A production environment and has been a professional game developer for 13 years, but his game design roots reach all the way back to being seven years old, creating “custom” Legend of Zelda maps with his friends. His avid participation in game development eventually led him to working on giant franchises such as Ghost Recon, FarCry, Assassin’s Creed, Dune, and more.
Fun Fact: Matte has been to 47 of the 48 continental United States and can’t wait to eventually make his way to North Dakota.
Favorite Game: Shadow of the Colossus